Gameplay - 7
Style - 8
Music - 7
Story - 6
Very fun gameplay, the combat and transformations need to be fleshed out more.
I picked up Dragon Ball Xenoverse 2 back when it originally released on PS4 so I didn't really think I'd be picking up the Switch version, but after my friends talked about getting it during the Black Friday sale I decided to grab a copy as well. The only noticeable difference is they pulled back the frames from 60fps to 30fps to accommodate the Switch, which didn't bother me at all.
If you don't already know, Dragon Ball Xenoverse 2 is a fighting game based on the popular anime/manga: Dragon Ball. This game is the 2nd of the Xenoverse series, but you can easily play this one without playing the first. You are in control of a Time Patroller that goes through time making sure that the history of Dragon Ball isn't changed. Throughout the game you're able to customize your character in various ways like what clothes they wear, and choosing your character's super moves. Starting the game you choose the race of your character from a select group from the Dragon Ball series, each offering their own unique fighting styles and some have special moves and clothes that only their race can use, adding some replay value.
Xenoverse 2 takes what the first Xenoverse had and adds and refines everything from it. Making the hub world more expansive and interesting, while filling it with more things to do than just the story. The fighting has had some tweaks and improvements to it, especially with the story missions. There is some noticeable slow-down during gameplay on the Switch while in the hub world, but while on a mission it plays flawlessly. Multiplayer feels great to play, I haven't had any lag or slow down issues while playing with friends online. Even though I enjoy the gameplay in Xenoverse 2 I think it can still be fleshed out, the transformations could be focused on more and given more diversity between the races. The character's hair should actually spike up when turning Super Sayian, Majins should have something more to it than just turning into Kid Buu. All of these are rather minor complaints and are more of just something I hope to see when we get a Xenoverse 3.
They got down the iconic Dragon Ball style perfectly, the character creator has a nice variety and makes it easy to make an original character that looks like they are from the show. The graphics look great and fit the anime style, but the lip syncing isn't the greatest out there, almost Sonic Adventure level of lip sync at some points. It feels and looks good to watch your character transform while in battle or bust out your ultimate attack to demolish enemies, the sound effects of the blasts and punches making the hits feel good to land.
The music is pretty varied and all of them definitively sound like a something you should hear in a Dragon Ball game, but I only really cared for a couple of tracks, specifically Turles' Theme being my favorite. Aside from that they're all composed good, just not as memorable to me.
The story didn't hold a lot of interest for me, while its way better than replaying the anime's story it just didn't grab my attention. I found myself wanting to skip most cut scenes just so I could get to the next fight. I didn't expect it to have the most groundbreaking story though, so I'm more than happy with what we got.
I picked up Xenoverse 1 on release and was severely disappointed with most aspects of the game, so after getting Xenoverse 2 and seeing just how much they listened and improved after one game I'm excited to see a 3rd installment improve the formula even more. If you're a fan of Dragon Ball, or just want a fun co-op fighting game to play with your friends, I'd definitely recommend this game.